BlitMaterial
Inherits: Material < Resource < RefCounted < Object
A material that processes blit calls to a DrawableTexture.
Description
A material resource that can be used by DrawableTextures when processing blit calls to draw.
Properties
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Enumerations
enum BlendMode: 🔗
BlendMode BLEND_MODE_MIX = 0
Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.
BlendMode BLEND_MODE_ADD = 1
Additive blending mode.
BlendMode BLEND_MODE_SUB = 2
Subtractive blending mode.
BlendMode BLEND_MODE_MUL = 3
Multiplicative blending mode.
BlendMode BLEND_MODE_DISABLED = 4
No blending mode, direct color copy.
Property Descriptions
The manner in which the newly blitted texture is blended with the original DrawableTexture.