BlitMaterial

Inherits: Material < Resource < RefCounted < Object

A material that processes blit calls to a DrawableTexture.

Description

A material resource that can be used by DrawableTextures when processing blit calls to draw.

Properties

BlendMode

blend_mode

0


Enumerations

enum BlendMode: 🔗

BlendMode BLEND_MODE_MIX = 0

Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.

BlendMode BLEND_MODE_ADD = 1

Additive blending mode.

BlendMode BLEND_MODE_SUB = 2

Subtractive blending mode.

BlendMode BLEND_MODE_MUL = 3

Multiplicative blending mode.

BlendMode BLEND_MODE_DISABLED = 4

No blending mode, direct color copy.


Property Descriptions

BlendMode blend_mode = 0 🔗

The manner in which the newly blitted texture is blended with the original DrawableTexture.